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Client: Ubisoft
Credits: Illustrations by Ray Punxh
Year: 2022
Ubisoft City
Award-winning project at the 2024 Latin American Design Awards - selected among 447 finalists.
I was commissioned by Ubisoft to create a piece that involved an initiative from the brand with its audience, employees, and creators.
In this project, I developed an illustration depicting a vibrant world where game characters interact in a relaxed manner with employees and creators. I used a palette of lively colors, diverse textures, and urban art elements to bring the scene to life.
search and find, isometric, advertising
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